For Hipper, the least useful of the 1pt skills I’ve taken is Grease the Gears, as her guns have an 8 degrees per second rate of traverse and, unlike her successors, she doesn’t have access to MBM3 (GtG counteracts the turret traverse penalty). Get the latest news and developments here and play for free. My build for Mainz drops Gun Feeder (which is very useful on CAs but much less useful on a CL with 6s reload) and doessn't take Heavy AP Shells (for obvious reasons) in order to take both AA skills. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. The Germans are Coming Update 0.9.0 is coming soon and will bring the Kriegsmarine Cruiser line to World of Warships Blitz These German cruisers are. If one wants another 4 pt skil, such as Radio Location or AA Defense and ASW Expert, one can drop one of the 1pt skills and Heavy AP Shells. I had CE before I redistributed but I decided to put the concealment module on, and I think that 4 points would be put to better use.ĬE is still the best choice for a four point skill, and should be run in addition to the concealment upgrade in slot 5. So I was wondering which skill is the best option out of I’m redistributing my Hipper’s commander skills and I have 4 points left. Another key pick would have to be Last Stand to counter the insane frequency of engine and steering gear damage the German Cruisers endure.
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